

Jinns also have the power to instantly decrease your sanity by 25 per cent if you are within three meters of the ghost. It will make phones ring, cause radios to activate, turn on TVs, trigger car alarms, and interact with light switches a lot, turning them on and off. The Jinn is a lover of electronics, interacting with them more than any other ghost type in Phasmophobia. Their weakness is the Crucifix, with it being effective at a greater range of five meters instead of just three metres.Ĭollect EMF Level 5, Fingerprints, and Freezing Temperatures as evidence of a Banshee being present. If a Banshee finds its target, it can start a hunt early on – even if sanity levels are high. The strength of a Banshee is that it will only focus on one player at a time until it kills them, unless the target has left the building. This behaviour makes the Banshee very dangerous for the target, but easier for other players to finish objectives. While other ghosts change their player target between hunts, the Banshee does not it will target one player until it successfully kills them. Banshee strengths, weakness, and evidence This is also its weakness, though, as it will be ineffective in an empty room.įor evidence, to identify a Poltergeist in Phasmophobia, collect Ghost Orb, Spirit Box, and Fingerprints as proof. The Poltergeist’s strength is to manipulate multiple objects at a time, affecting your sanity.

This can make it tricky to identify a Poltergeist’s location if it is in an empty room. It can also roam around to interact with objects far away from its room. It tends to interact with doors and toss a lot of items at its location. This ghost is easily identified by its ability to manipulate objects. Poltergeist strengths, weaknesses, and evidence You’ll need to get an EMF Level 5 reading, Freezing Temperatures, and Ghost Orb evidence to identify the terrifying Phantom. If you take a photo of the Phantom, it will temporarily disappear. Luckily, it does have a weakness: the camera. Your sanity will drop significantly from looking at the Phantom, both during a normal appearance and during a hunt. Using the Smudge Sticks on the Spirit will stop it from attacking for 180 seconds instead of the regular 90 seconds. The Spirit does not have any strengths, but it does have a weakness. A Spirit does not have any discernible characteristics and can easily be mistaken for other ghosts until clear evidence is found. That said, all ghosts have the same chance of appearing. The Spirit is the first ghost type that appears in the Journal, and in there, it says that it’s the most common ghost that you can encounter. Spirit strengths, weaknesses, and evidence All Phasmophobia ghost types and evidence Yurei strengths, weaknesses, and evidence

Demon strengths, weaknesses, and evidence Shade strengths, weaknesses, and evidence Revenant strengths, weaknesses, and evidence Phantom strengths, weaknesses, and evidence Meanwhile, if you or another player is using the Video Camera as a handheld, it is much easier to follow the Ghost Orbs and confirm them as evidence. Therefore, it can be a while before a Ghost Orb may grace the presence of a stationary Video Camera. The ghost's presence will regularly move around, and quite quickly too. The second option is likely to help you find Ghost Orbs much quicker than the first. However, time in the van isn't completely wasted, as the player can switch between looking for Ghost Orbs to monitoring the team's Sanity. The first option is much safer than the second, but can be time-consuming when that player could be actively doing something else.
